@startuml
sprite $comment_medical [48x48/16] {
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}


!define FA6_COMMENT_MEDICAL(_alias) ENTITY(rectangle,black,comment_medical,_alias,FA6 COMMENT_MEDICAL)
!define FA6_COMMENT_MEDICAL(_alias, _label) ENTITY(rectangle,black,comment_medical,_label, _alias,FA6 COMMENT_MEDICAL)
!define FA6_COMMENT_MEDICAL(_alias, _label, _shape) ENTITY(_shape,black,comment_medical,_label, _alias,FA6 COMMENT_MEDICAL)
!define FA6_COMMENT_MEDICAL(_alias, _label, _shape, _color) ENTITY(_shape,_color,comment_medical,_label, _alias,FA6 COMMENT_MEDICAL)
skinparam folderBackgroundColor<<FA6 COMMENT_MEDICAL>> White
@enduml